Sunday, November 9, 2014

#94, Disaster, The Next Generation, Season 5, Episode 5

 'Disaster,' the second entry on Top 100 from the Next Generation, is fine example of a bottle episode. When a collision with an interstellar technobabble something or other (a quantum filament) causes an accident that incapacitates the Enterprise, the crew struggles to get back control before the ship explodes.

The Enterprise in 'sleep' mode. 

I should note that this episode was written by future Battlestar Galactica mastermind, Ronald D. Moore. The focus here is entirely character driven, and on putting these characters in unfamiliar territory. Situations counter to their nature. Captain Picard has to lead a group of children. Worf has to guide a woman through childbirth. And, the situation with the potential for the most disaster, Troi is put in command of the Enterprise.

Captain Picard has promised the winners of the Enterprise children's science fair a special tour of the ship. Picard, who in the pilot of the series stated that he's uncomfortable around children, is forced to get in touch with his paternal instincts and lead the children through the disaster. Throughout the episode, Picard has to adjust to leading children, something he admits to having little experience. By the end of the episode, he's bonded with these children. Effectively overcoming his admitted awkwardness with kids. Which means, by the end of the episode Picard is now without any weaknesses whatsoever. Because he is awesome.

When the accident happens, a redshirt bridge commander -- who we've never met before — bites it, and leaves Troi in command. Troi, it turns out, has the rank of Lieutenant Commander. This is not a thing that comes up often. Or, well, ever. Usually her role in the show is to state the obvious or move the plot forward. Here she's got to and she transitions from a position of uncertainty, blindly taking suggestions from O'Brien and Ensign Ro, to making command decisions that saves the lives of everyone on the crew.  But she does so on nothing but blind luck.

With no section of the ship able to communicate with any other part of the ship, their plan to save the Enterprise is dependent on someone alive in engineering able to reactivate the antimatter containment field saving the ship. Ro pushes for Troi to separate the saucer section and save everyone they can. And pushes hard. Troi refuses, wanting to give everyone the best possible chance to survive.

Troi is running entirely on faith, with no evidence that there's anyone else alive on the ship. Why she can't sense them is a convenient oversight in the story. But it's the convenience of her being right that kind of irks me here. There's an infallibility to the crew that cuts out the dramatic tension. And though there was never any real threat of the Enterprise blowing up, the only real consequence is the aforementioned redshirt. Everyone does the right thing in this episode. And every decision is validated with success. Fortunately, Riker and Data's head (see the episode, it'd take too long to explain) make their way to Engineering just in time, and everyone gets a mega-happy ending.

"Where is my happy ending, Counsellor?" — Data

Marina Sirtis does a good job of showing someone completely out of her element finding confidence in their decisions. When she finally takes control she does with as much gravitas as she's able.

And Worf delivers a baby in Ten Forward. Hilarity ensues.

My Favorite Moment in the episode... When Picard meets the winners of the children's science fair, he asks them about their experiments. The youngest of them had the strangest, and most awesome response. The boy said, "I planted radishes in special dirt and they came out all weeeeird." Complete with maniacal grinning and finger steepling. Aaaaannd, what? What the hell kind of mutant soil are they letting kids play with? What the hell kind of kid would want to do that? What the hell, Next Generation? Maybe growing up on a starship warps kids in ways we can't possibly imagine. During the episode, when Picard is trying to boost morale of the kids by assigning they ranks in their small crew, he appoints the kid the Executive Officer in Charge of Radishes.

It's a position that will not turn out well for any radish on board.

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Next up on the list, Voyager's two-part 'Future's End.' Voyager travels back to the distant past in the 1990s and the villain is Ed Begley, Jr. If that doesn't sound like a recipe for success, then...

Okay, I have no idea how to finish that sentence. 

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