Showing posts with label Season Five. Show all posts
Showing posts with label Season Five. Show all posts

Wednesday, June 24, 2015

80. The Wounded

The Wounded, The Next Generation, Season 4, Episode 12

'The Wounded' marks the first appearance of the Cardassians, a race that would become a huge part of the Trek mythology. I think back on how far the Klingons have come since their first appearance in 'Errand of Mercy' and look at the depiction of the Cardassians from their introduction to their final appearance, and am surprised how fully formed they were from 'The Wounded.' Aside from the aesthetics of their uniforms, they're pretty much the same here as they are when Ben Sisko takes command of Deep Space Nine a few years later. It doesn't hurt that Marc Alaimo is playing the lead Cardassian here, as he would go on to play one of the most prominent villains in Trek's history.*

Though this was the first and last appearance of these bitchin' Cardassian helmet-things.

The Cardassians are presented as an empire with enough military might to threaten Starfleet. A smaller empire than the Klingons and Romulans, perhaps, but they're the best and worst of those two races. As smart as Romulans, as merciless as Klingons, but without the honor that keeps the latter in check. They are reptilian in appearance, calculating, cruel, and brutal. They will enslave an entire planet and justify their actions because they need to preserve their Empire. In short, they are everything the Federation to are not. But the Federation isn't what it used to be.

With their fleet decimated by the Borg attack, what we have is a Federation about to enter into a conflict they may not win. The war with the Cardassians had raged long enough for Picard to tell a war story from his time aboard his previous command, the Stargazer.**

Picard is ordered to keep the peace at all costs, and has to make some hard choices. He has to hunt down one of Starfleet's own, as Captain Ben Maxwell has gone rogue and attacked Cardassian targets. This could lead the Federation back into war with a ruthless enemy. As a show of good faith, Picard takes on a Cardassian delegation, who are constantly trying to get Picard to compromise Maxwell and let them blow him and his ship to smithereens.

If nothing else, this episode has a lot of sitting and talking. 
To do that, he enlists the help of one of his crew who served with Maxwell during the war, Miles Edward O'Brien. And it turns out this petty officer is far more interesting than a guy that pushes buttons in the transporter room. O'Brien was Maxwell's tactical officer during the Cardassian War, which make this 'simple enlisted man' more complex than he'd been so far. He turns our to be clever, and resourceful.

As O'Brien is not an officer, so I can only infer that his time as a Tactical Officer aboard the Rutledge was a war-time field-commission. It also makes his position on the Enterprise a bit strange. Transporter Chief seems like a demotion from Tactical. Perhaps O'Brien sought the honor of serving on the flagship. Perhaps he needed an assignment that was less intense than Tactical, even if that assignment was on a ship in constant danger. Miles is not shy about his feelings about the Cardassians. He's not a fan. He's seen the horrors of war, and he holds the Cardassians responsible for the man he had to become to survive it. We also see the consequences of families aboard the Enterprise as O'Brien tries to process his experiences with his new wife, Keiko.

But Miles knows Maxwell, and he uses every trick up his sleeve to help Picard bring a peaceful end to Maxwell's one-man war against the Cardassians. As Picard and crew attempt to figure it out, the Cardassian representative, Gul Macet, is constantly angling for the means to end Maxwell. Assuring Picard that the only way to attain peace is through Maxwell's end.

And to do that? Endless, endless meetings. 
Maxwell is presented as a contemporary of Picard's, perhaps his equal. Maxwell is smart, determined, and pulls off some tactical maneuvers that sets him up as a formidable opponent. He commands the USS Rutledge, a ship as advanced as the Enterprise. More importantly, Maxwell is a believer. He's a man on a self-appointed mission to expose the Cardassians as the duplicitous snakes they are. He suspects that the Cardassians are using the ceasefire as an excuse to rebuild their navy for a new assault. Maxwell blows up a science station because he believes the Cardassians are using it to spy on the Federation. He assaults a Cardassian civilian freighter because he thinks the Cardassians are secretly using them to resupply their war efforts.

Picard has to stop Maxwell, and there appears to be no easy way out of it. What makes Picard's job that much harder is that Maxwell is right. Maxwell is a man who has suffered loss. Perhaps he's one a mission to avenge the death of his wife during the war. Perhaps he's attempting suicide via death-by-cop. Perhaps he is doing exactly what he says he is, exposing the Cardassians. The truth turns out to be a mix of all of these things, and it makes Maxwell a fascinating antagonist.

Picard has to choose between doing what's right, and serving the greater good and keeping the peace. He can't even entertain Maxwell's suggestions to investigate the Cardassians supply ships because if Picard has proof, he'll have no option but to drag the Federation back into a costly war.  It's a hard choice, and arguable if he made the right one.

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Next up, it's Kirk vs. Robots and dudes with handlebar mustaches I, Mudd.



*Note, I haaaaate Marc Alaimo's Gul Dukat with a fiery passion, but not in the way that the creators of Deep Space Nine intended. For more on why he's terrible, please check out my review of #88 on the countdown.

**If I have complaints about the episode they're mostly inconsequential. The timeline suggests that the Federation and the Cardassians have been at war up until a year ago, but it's never mentioned in the first two seasons. As Picard tells his Stargazer story, it implies the war has been going on for quite quite a while. Other than the forehead makeup, the Cardassians themselves look terrible, and went through a much needed uniform upgrade before their next appearance. 

Friday, June 12, 2015

#82, Conundrum, The Next Generation, Season Five, Episode 14

"Wait. What's happening? I have zero idea." — Jean-Luc Picard
I'm of two minds of this episode.

On the one hand, hot damn, 'Conundrum' is just great. I mentioned in the previous post about taking the familiar and putting them in an unfamiliar surrounding, and in this episode we get an inversion of that motif. We take the familiar setting and put new characters in it. Well, not really new, per se. We still have Worf, Riker, Picard and Data, but their memories have been erased. They have no idea who they are, or what their purpose was. Just a bunch of people on a giant space ship, wearing snazzy uniforms, and wondering whiskey tango foxtrot is going on.

Too often we've seen mystery set up on Star Trek where we the viewing audience is a step or twelve ahead of the crew (for example, 'Parallels'), but here, we're just as clueless as the crew themselves. As the crew realizes none of them know who they are, there's an unfamiliar face on the bridge of the Enterprise. Commander MacDuff, the ship's First Officer. Whuuuuuuuuuut? And it's on like Ferengi Kong.  We know that something is horribly wrong, but the characters do not. MacDuff is a metaphorical bomb and we're just waiting to for him to go off. As he manipulates the crew, thwarting their attempts to get to truth, we're just waiting for the payoff.

The clues are well paced as the crew pieces together what's going on, with bread crumbs of information doled out in tiny chunks. The Enterprise is supposedly on a secret mission to take out an enemy base to end a bloody war. The enemy has a new secret weapon, which explains the memory loss. The Enterprise burns through the enemy lines, they grossly overpower their supposed mortal enemy.

There are some great character moments as the crew figure out who they are. What we have here are the characters stripped down to their cores. Riker is pure swagger. Ro is impulsive, looking to make her own rules. Deanna states the obvious. Beverly is there, I guess. Data tries to figure out who and what he is. Worf is pure warrior. Picard is wisdom incarnate. The Captain has some great verbal explorations of the moral dilemma of his mission. When they encounter their enemy, they discover  they're no match to them, he doubts the moral certainty of the conflict.

The episode is not without fun. Data and Geordie wonder if Data is unique or part of a ship's standard equipment, which is a fascinating concept. Ro and Riker put aside their usual animosity and replace it with amorousness.* And Worf thinks he's captain for a good chunk of the first act and no one bothers to stop him.

When everyone realizes that no one has their memories, Worf decides he's captain, because why not. With no one with any information to contradict him, he takes charge. His instincts tell him that they've been attacked and he starts ordering the rest of the crew to get the ship battle-ready. Picard shows patience and diplomacy as the young Klingon takes over his ship, and immediately slides into the role of the experienced advisor. It's great to see the contrast between the characters. Worf's single-mindedness and Picard's big picture view. It's the difference between inexperience and experience.  Worf's mea culpa to Picard is great when he discovers that he's the junior-most bridge officer.

"One day, I'll be Captain of my own ship, I swear. Computer, activate crowdfunding." — 'Captain' Worf. 
As they make it to their destination, the mystery is revealed, the MacDuff has been manipulating the Enterprise into destroying the base of his species' enemies, ending their war using the Enterprise's vastly superior firepower. Picard can't reconcile what he's been ordered to do and decides to talk to their 'enemy' rather than blow the shit out of their space station. When MacDuff forces his the issue, the crew stops him from murdering thousands using the Enterprise as his weapon. MacDuff shows his true colors, and those colors are alien and gross.

Apparently MacDuff belonged to the same species of  aliens as the ones from 'They Live.'
On the other hand, holy crap, the alien plot is just damned nonsensical. If they can take down the crew of the Enterprise in one shot, why not replace all of them with their own people? Why just the one guy? Why put your agent as the first officer and not the captain? The aliens that take over the ship, the Satarrans, are supposedly a hundred years behind the Enterprise in technology, but can reprogram Data and the ship's computer? The structure of the mystery is well done, but the reveal is a huge let down. and the episode begins with Troi beating Data a chess, a thing that no one ever would find plausible. However, I'm willing to give it a lot of latitude because the rest of the episode is so strong.

What's the verdict? In my opinion — and it's the official opinion of this blog — the strengths of 'Conundrum' far outweigh its weaknesses. So, in the end, 'Conundrum' is great. Flawed, but great.

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Next up, we get two Kirks for the price of one within 'The Enemy Within.'

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*They get it on, is what I'm saying.