Showing posts with label Enterprise. Show all posts
Showing posts with label Enterprise. Show all posts

Wednesday, June 17, 2015

What This Is and What I'm Doing

When io9 posted their list of the Top 100 Episodes of Star Trek as voted on by fans, I took it as an excuse to rewatch me some Trek and to pontificate about it. I've just finished the first 20 on the list, and I'd like to take a moment to reflect. As a reminder, this is not my list. And though I love Star Trek, it is not sacred to me. There are some episodes that I just didn't connect with. Some that have been entertaining but flawed. And some that I've loved.

I'm making a few assumptions with this blog. I'm assuming, dear readers, that you've seen the episodes in question. I haven't been doing extensive recaps of the episodes, and haven't really dived into extensive descriptions of the characters and their general motivations. If you would like to see more of that, please reach out to me and let me know.

Here's the list of episodes that I've reviewed so far:

#100 Bride of Chaotica — A brilliantly madcap episode that pits Voyager against black and white serial villains.

#99 Day of the Dove — Kirk vs. the most bad ass of all bad asses, Kang.

#98 Paradise — Ben Sisko faces off against a cult leader on an alien world.

#97 Borderland, Cold Station 12 & The Augments — The Enterprise stretches an adventure that is a love-letter to Wrath of Khan a little too thin over three episodes.

#96 Lineage — A great character study of B'Elanna and Tom, if you care about either of those people.

#95 The Most Toys — Data is abducted into slavery by a crazy person.

#94 Disaster — Deanna Troi is placed in charge of the Enterprise. Hilarity ensues.

#93 Future's End — A time travel Voyager tale that couldn't end fast enough for me.

#92 The Magnificent Ferengi — A Quark comedy romp that's more entertaining than it sounds.

#91 The Killing Game — The Voyager crew fights Nazis, for some reason that eludes me.

#90 The Booby Trap — Geordi falls for a holodeck physicist, and that's his fantasy? Really?

#89 The Court Martial — Kirk is the manliest man ever to be put on trial for dereliction of duty.

#88 Favor the Bold & Sacrifice of Angels — A two-part microcosm of the best and worst that Deep Space Nine has to offer.

#87 Deja Q — Q returns to annoy the crew of the Enterprise to great effect.

#86 Memorial — The Voyager crew develops PTSD from an alien war they never participated in.

#85 Little Green Men — Quark, Rom and Nog get blasted back in time to 1947 Roswell, New Mexico and hilarity does not ensue. It tries, really hard though.

#84 Parallels — Worf bounces from reality to reality in a mystery that's solved in the episode's title.

#83 Timeless — Harry and Chakotay travel back in time to prevent the destruction of Voyager. I'm not convinced this is the best course of action.

#82 Conundrum — The crew of the Enterprise-D get their minds erased and thrown into a war they have no memory of.

#81 The Enemy Within — Where we get two Kirks for the price of one thanks to a transporter accident.

As we look towards the next twenty, I'm excited about some of the episodes on the list. Thanks for reading, and let's watch some Trek.

Tuesday, June 16, 2015

#81, The Enemy Within, Star Trek, The Original Series, Season 1, Episode 5

"I'm not a bad guy, really." — Dark Kirk
I recently got into a Facebook argument with a friend who only acknowledges the greatness of the Original Series, and feels that everything else that follows is terrible. At least, unworthy. He and I vastly disagree on this, obviously. While, I greatly respect The Original Series and the legacy it created, as I've stated before, it's not my Trek. So, if you're a fan of The Original Series (and only The Original Series), I'm going to apologize in advance for the next few reviews of the adventures of Kirk, Spock and McCoy on the Top 100 list. 'The Enemy Within,' 'I, Mudd,' 'A Piece of the Action,' these episodes are not for me. They're everything that I find off-putting about TOS, however...

However...

However, I'm going to do my best to appreciate them for what they are, the era in which they aired, and the spirit in which they're presented. I'm willing to give 'The Enemy Within' a lot of latitude because as Episode 5 of a decades-spanning franchise, the show is still figuring out what it is. Sulu and Scotty get a lot of air-time. There are a couple of firsts here, it's on this episode that Nimoy created the Vulcan nerve pinch (though an episode shot later aired earlier). We get out first look at Kirk's wrap-around captain's tunic. When a bunch of crew are trapped on a freezing planet and the transporter is inoperable, the obvious solution would be to use shuttlecraft, except they hadn't been established in the show yet.

For example, after this episode, they decided against making the Space-Unicorn-Terrier a re-occuring character. 
So, let's try a compliment sandwich, shall we? I'll say something nice, I'll say something less-than-nice, and then I'll say something nice again. Let's see how that works out.

'The Enemy Within' has a fantastic premise and had amazing potential. And the vibe of the episode is far more Twilight Zone that Star Trek. And coming from scifi legend and Twilight Zone alum, Richard Matheson, this is wholly appropriate. The episode is dark, brooding, and explores not just the darker side of Kirk, but the darker side of mankind as a whole. It asks the question of what happens when we strip away our humanity, and looks at what's left. A transporter accident creates two Kirks. One, slowly losing himself in self-doubt and fear, the other, the baser animal nature of humanity. We look at a man split into two extremes, and seeing what happens when a man's psyche is metaphorically and physically thrown off balance.

Matheson keeps the division between the Kirks from being as simplistic as 'Good' and 'Evil.' They go out of their way to point out that these aspects of personality are necessary for the whole. Dark Kirk is primal, driven by desire and self-interest. Kirk-Lite spirals from being the man he once was into a man who's incapable of making a decision.

Unfortunaltely, the different aspects of Kirk that are presented, the Compassionate and Indecisive Kirk-Lite and the RAGE, RAGE and OMG-SOMEHOW-YET-EVEN-MORE-RAGE Dark Kirk are played to such extremes the results come across as more comical than poignant. Now, let's call this for what it is, it's a television show trying to communicate a story point. But even so, it's really hard for me to watch Shartner sneer and snarl his way around the Enterprise as Dark Kirk. I don't think I'm going out on a limb in saying that Shatner is not the most well-respected thespian ever to grace the small screen. But in 'The Enemy Within,' his depiction of Dark Kirk as over the top, even for him. The choices of guyliner, general sweatiness of Dark Kirk, over-dramatic music, and the lighting doesn't help the subtlety of the situation, either.

"I'm acting! I am! Acting! I'm ACTING!" - Dark Kirk
Kirk-Lite wanders around the ship, waiting for others to act, and slowly loses his ability to command the Enterprise. Kirk-Lite is far less defined than Dark Kirk. Dark Kirk's first acts are to demand booze and force himself upon Yeoman Rand. Kirk-Lite's actions are more business as usual, but he increasingly becomes incapable of commanding his ship. Where Dark Kirk's actions are clearly aggressive, the aspects of this Kirk's personality are far more vague. I have little doubt that this is unintentional, a deliberate contrast between hard and soft. But we never get a sense of that the traits Kirk-Lite are any kind of benefit. All we get is that Kirk-Lite is incomplete.

"I have no strong opinion. Whatever is fine. What do you think?" — Kirk-Lite
I'm inferring here that the darker nature of humanity is not only necessary, but vital in order to be a whole human being. I'm not sure I'm okay with that. I think I'd be more amenable to the episode if the attributes of compassion and empathy were presented in any kind of positive light. But they're not, really. Compassion here is equated with weakness. I fundamentally disagree with the overall idea that the only way to be whole is to be equal part aggressive asshole. It's quite the mixed message for a show that looks to an idealized society where humanity has evolved to a nigh-utopian state. More than the low-grade production values, more than Spock's sole function as the Exposition Officer, more than the horrible treatment of Rand, this message is this reason that I can't really connect to this episode.

Also, the alien-dog-thing looks just damned ridiculous.

Like all great Star Trek, 'The Enemy Within' asks big questions. I'm just not sure I like the answer they came up with.

--

Next up, Picard does what he does best, negotiating treaties in 'The Wounded.'

Thursday, May 28, 2015

#84, Parallels, The Next Generation, Season 7, Episode 11

"Ahead full! Maximum Worf!" — Worf
I'm not going to lie. I was worried about this episode. Worried because when I announced that 'Little Green Men' was on the docket, I also announced how much I liked it. But when I revisited that episode, I realized that it didn't hold up to my memory. Part of this is the nature of comedy. Much of comedy relies on surprise. A set-up followed by misdirection. A classic structure of expectation and reversal. A third phrasing of that thing. A big part of my reaction to that episode was that it just wasn't all that funny. I've always found Trek better at being 'amusing' than 'funny.' 'Little Green Men' was just a little too-not-at-all-that-funny for my tastes.

That being said, I really, really remembered liking 'Parallels' and I was worried it would fall short of my expectations. After watching, I'm pleased to say it's still a great deal of fun, as Worf bounces from parallel reality to parallel reality, drifting further and further from the Enterprise he knows. As he shifts, the changes in his surroundings go from subtle (the cake is a different color!) to drastic (Riker is Captain!). It's one of those episodes that takes our familiar characters and puts them outside their comfort zones. What is at first contributed to a concussion from a bat'leth tournament messing with Worf's memories quickly escalates into him realizing that he's no longer in his home reality. Worf is lost, unsure of where he is or what's happening thanks to some shuttle accident and Geordi's visor, or something. The technobabble and technobabble solution aren't not really the problems here. Worf's motivations as a character are.

Worf rolls with the changes fairly well at first, assuming his memory is suspect thanks to the aforementioned blow to the head. But, history keeps changed around him. And not little things.  Deanna Troi is his suddenly his wife. Picard is dead at the hands of the Borg. Data has blue eyes. Dr. Crusher is no longer the Chief Medical Officer. Their combadges are slightly different. It's madness.

"Come, sit down, embace this new me-filled reality." — Deanna Troi
What I find interesting is that the reality in which Worf finally finds himself is a fairly sweet one. He's gotten a promotion to first officer of the Enterprise and is happily married to Deanna Troi with two supposedly beautiful children (we never see them). It's not until he realizes that in this reality, his son, Alexander, was never born, that Worf's drive to return home kicks in. Sirtis does a great job of handling Deanna's complex emotional roller coaster as she realizes that Worf not only has no memory of their relationship, the man she knew and loved is gone. Replaced with a man from another world. It's a completely weird thing to ask of an actor, but I think it's handled well.

If I have one major complaint about the episode (I have second but it isn't critical, and is super-nerdy) it's that the episode spends a great deal of time establishing what is essentially a non-mystery. The audience is so far ahead of the characters in this episode on what's going on, it's painful to watch the them catch up. They spend way too much time with the setup and explaining to the audience what a parallel reality is. It's a fairly well-known science-fiction trope and I feel we could skip a fair amount of this and get straight to the emotional conflict in the episode. I say a non-mystery because the reveal of what's going on is in the damned title. Doesn't take a warp-engine specialist to put two and two here.

The episode is very character heavy, where a man who is normally sure of himself, questions everything around him. There's not much driving the story forward, past the mystery we already know the answer to. So, the episode lumbers a bit. We have new, shiny things to look at, but it does drag. There are a few red herrings. Cardassians tamper with a space telescope, and aggressive Bajorans strike against intruders to their territory, but neither pay off in a satisfactory way. It's not until the barriers of reality start to break down that we have an actual threat to deal with, and Worf has any kind of decision to make.

My second complaint about the episode is far more nit-picky and about the Son of Mogh himself. In this episode, Worf comes across as the Klingoniest-Klingon-to-ever-Klingon-a-Klingon. And it bugs me. The episode starts off with Worf returning from a bat'leth tournament, which sounded an awful lot like an Olympics where competitors get impaled. Or, I imagine something akin to MMA, but with giant knives. But not only did he compete, he won with Grand Champion standing. I call shenanigans.*

Worf going off to a bat'leth tournament as a spectator I totally buy. He wasn't raised by Klingons and Worf has always struggled to connect to his heritage in a meaningful way. Worf running off to learn what it means to be a Klingon is a reoccurring character theme. But for him to go to this tournament and win, I just don't buy it. Having competed in martial arts tournaments (I have, don't laugh), I can tell you the people that win those trophies on that level are preternaturally gifted, train non-stop or both.

Worf is a capable officer and warrior, but for him to be competitive amongst natively-raised Klingon warriors, living in a society where competition pushes each of them to the extremes is not credible. I get that we need a mcguffin for him to recognize what reality he's in, and what's changed. As a symbol of the changing realities, his grand master trophy changing from 3rd place to 9th to a participatory ribbon certainly works. It just stands out as being a little too Klingoniest-Klingon to me.

As he swapped realities, it would have been great to have seen Worf in a wind up in a place where Klingons ruled the Federation, which may have been a real emotional challenge for Worf. Here we'd have a character who's struggled with connecting with his heritage, and then have to choose to give it up in order to save reality.

While it's fun to subtly change things around Worf, things never drift too far from the Enterprise-D we know and love. The changes aren't really that drastic. Worf pops into a reality where Wesley Crusher is the tactical officer (one once again questions the wisdom of Starfleet HR). And it would have been great to have Dr. Kate Pulaski show up as medical chief in a cameo. I love that there's something meta here. It's like we're looking at the series in alternate timelines. It's almost as if they're embracing the fan rumors/theories that Stewart wasn't going to return for season three after 'Best of Both Worlds.' Or looking at what if Wil Wheaton had stayed on with the series to become Lt. Crusher?

"Ugh. Pressing space buttons is so beneath my preternatural genius." — Tactical Officer, Lt. Wesley Crusher 
The mind, it boggles.

If anything, I wish they'd gone wilder with it. And weirder with it. We get hints of it with a reality where the Borg have conquered the Federation. When Worf's shuttle takes off to seal the anomaly, it's threatened by a panicked and mountain-man-bearded Riker. He's so desperate to do anything to keep from returning to his nightmare that he'd rather face the breakdown of all existence than the Borg. There's a surreal moment, when New-Reality-Riker is forced to kill Mountain-Bearded-Riker, but it's soon passed. If we had gotten to the answer to the mystery sooner, we might have had a chance to explore some of the more extreme tangents in Enterprise reality. As it is, it's a slow start and a rushed ending.


"The Borg are everywhere! There's no shaving cream or hair gel left in our reality! We won't go back!" — Riker

It's still a fun adventure, but I find myself pondering what might have been. I can't decide if that's appropriate or ironic considering the nature of story.

---

Next up, a 'Timeless' adventure with the Voyager crew. So, the Voyager crew and time travel? Again?

We'll see.

---

*I wanted to use the Klingon word for 'shenanigans' here, but, sadly there isn't one. 

Friday, October 17, 2014

#97, Borderland, Cold Station 12, and The Augments, Enterprise, Season 4, Episodes 4-6

Hm.... Data, some genetically augmented humans aboard a Klingon ship? Not entirely sure what's happening...
So, let's cut to it. One of my issues Enterprise as a prequel (as with most prequels) is I always felt one step ahead of the characters on the show. I know what Klingons are, so there's no mystery. I know what Orions, Andorians, Romulans, and Tellarites are, so there's no mystery. Oh, the crew is afraid of transporters? Don't worry, they figure that out. Your ship can only go warp 5, and that's a big deal? They get past that.

As an excuse for setting the series in the past, I never really found the 'temporal cold war' that compelling. I felt like the whole show was boldly going to places that I've seen. And changing the nomenclature to 'fire phase cannons' and 'polarize the hull plating' doesn't fundamentally change the action from 'fire phasers' and 'raise shields.'

It's almost as if Enterprise's sole purpose was to pay homage to the Trek that came before it, with a painfully self-satisfied nod is that this took place before The Original Series. Enterprise is practically winking at the audience when they reference things like the prime directive, or, the Mirror, Mirror universe, or, when — and I can't believe I'm typing this — they faced the Borg.

They. Faced. The. Borg.

For. The. Grock. Of. God.

But the show is not without its positives. The production design is flat-out great, striking a great balance of futuristic-and-retro. The cast is fairly solid. Phlox's optimism and curious nature is damned charming. It's enjoyable, but seemed far more interested in the exploring the minutia of the Trek universe than looking outside of what's been done.

To that point, these three episodes feel like a crazy mix-tape of the Trek that have come before it. Klingon Birds of Prey, fight scenes, transporter shenanigans, Orion slave girls, genetic super humans, speeches about doing the right thing, firing torpedoes, sacrifice, Brent Spiner, and a whole lot of Wrath of Khan.

I mean, a whoooooooole lot. Like, down to the mullets and the ragged post-apocalyptic clothing.  Seriously, can super-intelligent supermen and superwomen not find clothes that make them look like a homeless hair-metal band? Seriously? Because, it appears that they cannot.

The plot revolves around a bunch is supposedly badass super soldiers, known as Augments, looking to assert their rightful place as supreme rulers of humanity. Freeing their creator, their 'Father,' Dr. Soong from prison, they set out to recover the augments embryos and create an ARMY OF GENETICALLY ENHANCED SUPERMEN! This should have been followed maniacal laughter in the show, but somehow, sadly, it wasn't.

And Brent Spiner is chewing so much scenery, I'm surprised there's any set left. But he's having a great time and it shows. He's the bright spot in these shows. And it's great to see him on screen again in an episode of Trek, even if it is some kind of 'Data's-creator's-grandfather' sort of way.

"Yes, tell me more about me and how great I am."
The first of these episodes has a fair amount of action that takes us from an assault on a Klingon ship, to an Orion slave auction, to Dr. Soong pulling a fast one to get back to his 'children.' There's a lot of talk about enhancing humanity because it's the right thing to do, and/or just because we can. Dr. Soong, though their creator is still a normal human and has a conflict with the leader of the Augments, the one with the mullet and the Khan-complex (oh, hell, that's all of them).

By midway through the second episode in the trilogy, it starts to drag on, and the action looses steam. They spend a serious amount of time trying to get the Augment embryos, and torturing some poor character actor to get them. And they seem to have the same conversation over and over again about the pros and Khans of genetic engineering.

I am completely sorry about that. I sometimes I cannot help myself.

The Augment decides to get the Federation off their backs by inciting a war with the Klingons with a weapon that would eradicate all life on one of their colonies. Coming from someone who is supposed to be super-intelligent, it's a dumb, convoluted plan that requires on a lot of luck and circumstance to pull off.

Archer gets his ass kicked, because he is not a super-human, but never gives up. Soong has a change of heart and helps the Enterprise crew take out his creations. Augments' Bird of Prey goes down in a fireball of torpedoey explosions. In the end, these episodes are an enjoyable, but it's far more interested in patting itself on the back for rewarding the audience for what they already know than taking them somewhere new.

One day, the shadow of Wrath of Khan will pass over Star Trek, but not this day.

--

Next up, more genetically augmented ethics questions from Voyager's seventh season with 'Lineage.'

Yay, ethics!